#xon/xoff
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whoah! that video card you're talking about just sits there and accepts
CHARACERS; the amiga's display is memory mapped, bit mapped graphics – the
software has to DRAW the characters, once for each bitplane (one bitplane for
each bit of color – from 1 to 5 times). just to increase the fun, it draws
characters using the blitter, which is kinda like a DMA controller that can
work on bits within words instead of being limited to byte boundaries. the
blitter is in great demand by such things as the disk drive, other
graphics/display functions, and sound, so each task has to wait in line for
the blitter. that's why character output to the display can seem so slow.
in addition, the amount of work needed to set up the blitter to write a
character is pretty large – so if you output just one character at a time
(through the character display system calls) it has to perform that setup
operation once for each character. if you were to display a 20 character
string, it would go MUCH faster if you sent all 20 characters with the same
output call instead of one at a time. –Scotty