CompuServe Messages

What a Waste of $400

    11-Jun-92 02:37:29
Fm: Geoff Davis 70444,155
To: Ed Oats 76050,1310
Well Dave, I have to agree with Ed. I am a professional user of Corel and it supplies about 90% of my company's income. We work from the simple Black and White images to complicated four colour process work complete with the appropriate traps, screen angles and of course scans. From the sounds of your logo… an old-fashioned bike I would probably import the bitmap directly into Corel, move to the circle tool, de-select the imported bitmap, place a circle over each wheel, draw a line the diameter of each circle, align the line to the circle vertically and horizontally centred, de-select the circle, rotate the line..mmmmmm…. say 5 degrees and then use the ctrl-R command about 34 times eh voila the first wheel repeat on the second wheel. Now the tough part…. Select the pencil tool and holding down the left mouse button (assuming your right handed) and trace the rest of the lines closely over the bitmap. When all of the lines are completed, noting that any solid objects must be a closed path to fill correctly, move to the node edit tool (second from the top of the list on the left side of your monitor) and manipulate the nodes on the lines you've created until they match exactly over the lines in the bitmap. Now the tinkering begins…. line widths should be checked and ensure that if you will be scaling this image that the scale with image feature is selected in the line width control box. The rest should be straight forward. Basically, in the 2+ years that I've been working with tracing programs and since Corel ver1.0 (a moment to remember what limitations were……) I have found that tracing is definitely hit and miss, it should be given a shot on anything complicated, can work great, but when working with an object that is composed of geometrically simple objects it is often faster to use a variation of the above mentioned technique….. 🙂 Geoff