#keyframer/path/follow
13-Jun-92 20:30:52
Sb: #17131-#keyframer/path/follow
Fm: Yost Group 76702,413
To: Shawn Gordon 71561,160
It's interesting to hear that SmartDrive was causing such havoc. I'm
glad you figured _that_ out.
Regarding your path question… I'm unclear why you mentioned that
you couldn't delete control points on the camera path… Have you
found the Paths branch in the Keyframer? It allows you to delete
keys, move them in time, change eases dynamically, etc. These tools
make it ridiculously easy to create extremely smooth paths.
Remember… the fewer control points along your path, the smoother it
will be. Try it!