#DXF to 3DS and Back
13-Jun-92 18:09:04
Sb: #16915-#DXF to 3DS and Back
Fm: DONALD NEWLANDS 73170,3216
To: CSA/CA 76077,2774
Kevin, Thanks for the info about material assignments by color in 3DS
R2. I didn't know that. We have had a bunch of problems with DXF3DS,
which we have not yet even resolved with CFIG386 — some DXF files
produce a memory allocation errror and the two times that I have
tried it, loading files by color only looks at enitity color, and not
at layer color. I was just hoping that someone at Adesk would at
least put something in the DXF3DS documentation about its memory
use. You are right about R2 PRJ files, they do store device and
resolution info correctly (I think?) but I had thought when I started
using it that I was having to reset things more often. How about the
image output path/name? I think that that was stored in R1! -Donald
Newlands