Golf ball
Does anyone have any tips on how to model a golf ball in LW2.0? Those little
dimples are killers!
The ball will be seen close to the camera and it may or may not spin – so I
don't think any sort of mapping is in order… But if someone knows of a way I
can achieve realistic looking results with mappings.. my ears are wide open.
If I can't do it with mappings I'll have to model the dimples… How?
Any thoughts on this would be appreciated.
Thanks, Mark.
P.S. Also, I have to put a phrase across the surface of the ball. It should
dip into the dimples just like a real golf ball.