#3DS Help
Dwane:
Sometimes the best way to bevel text is not to use the bevel command! Just
create the text in the 2D Shaper, use the create/offset command to build the
two shapes and then just bring them in to different levels in the lofter.
Just remember to check to make sure the beginning vertex is in the same
place on both shapes – use display/first/choose after display/first to get
it right.
Giving credit where credit is due – this is a technique perfected by Alan
Iglesias, who has been known to frequent this board (and our 3DS User's
Group) on occasion!
Greg Pyros