3D CHALLENGE!
I could probably make parts of the museum public – though folks that have
paid me already might not be too crazy. :^o
I'll be getting Interchange+ in the mail on Monday, so I'll be in a better
position to work on this.
We may want to consider setting up one or two scenes which will showcase
both Raytracing options, and std Phong/Goraud shading renderers? (Since
some packages are optimized for tracing/non-tracing, it'd only be fair.)
(Also, alot of my models rely heavily on lots of 24bit bitmaps – we'd have
to convert those too.)
I like the idea of using something from the 3D CD-ROM. Since those would
likely use mostly procedural surfaces, the resulting 'test' scene(s) would
be smaller (for distribution).
Keep in touch. I'd like to do anything I can to help.
(This sort of comparison has been done on single platforms, but it'd be
nice to have a 'suite' of test scene which we could use across platforms
as a benchmarking utility.)
Keep On Toastin'
Erik Flom