ProRes/3DS
19-Jan-93 19:08:47
Sb: #32636-ProRes/3DS
Fm: Jack Bayt [Vibrant] 73110,3437
To: John Schmidt 71242,2366
John –
Just a few days before customer shippment, we finished some new technology
that we have been playing with for months. Mainly faster redraws (alot
faster) and colored XOR lines (like when adjusting light falloff and
mapping icon). This has been finished, and is back into our beta program.
Happy to say no reported bugs yet. One guy was upset since we don't do
these things for 3DS v1 (it runs as before), but in our option v1 is no
longer an issue as long as it is still supported.
Depending on the machine and the current driver, redraws are between 20-60%
faster. One of our larger beta sites uses the 486's for rendering only,
and the 386's for creation, and they are no longer having to use block mode
since the screen updates are fast enough. Since the Beta program is going
so well, we are talking about release it very soon.
The matrox board will NOT be supported. It uses 3 S3 chips, each one for 1
color. Sorry, but no plans to spend the time to make that one work. Maybe
Jake will want to try to get that one up and running…
Jack Bayt – Vibrant