CompuServe Messages

#Moving Clouds

    16-Jun-93 10:33:12
Sb: #46385-#Moving Clouds
Fm: John Ellis 72440,3046
To: John K. Jordan 71174,711
Hi John, actually I was thinking more along the lines of fractal clouds or something like the SMOKE (sxp) that would create random cloud patterns. I also use DGS which has a shader which can be applied with opacity that generate random clouds, the problem is that it is very labor intensive as DGS uses a "Style" sheet which in this case would have to be modified for every frame to get random motion in the "shader generated" clouds. Something like the "NOISE" sxp would work but the pattern is fixed even though you can move it on the xyz plane. SMOKE looks like it might be able to do it but I would like to know more about it and how it works. I will check out Jamie's clouds though as of course cloud maps are very useful for other projects. Thanks – John