CompuServe Messages

#Moving Clouds

    17-Jun-93 12:31:53
Sb: #46465-#Moving Clouds
Fm: John Ellis 72440,3046
To: Don Landis 71673,3612
Don, my thought was to create a long rectangle very thin into the Z axis and use that as a bounding box then as you travel under the box you would have some depth, and using smoke as an opacity map render with a blue background, but it sounds like the SMOKE.SXP doesn't quite do it. We need something that can do fractal clouds. Technically it shouldn't be too difficult as the NOISE.SXP would almost work, if you could randomize the values and change the pattern. Well anyway, thanks for your response, I'll keep looking. – John