CompuServe Messages

#Terrain

    19-Jun-93 12:13:11
Sb: #Terrain
Fm: david W. mennenoh 71561,2343
To: ALL
First of all, has anyone seen Comanche Maximum Overkill? I just got it and have to say that it's the best flight simulation I've ever seen. I have noticed something strange with it though. I have a Gateway 2000 486/66, ISA, (overdrive processor), 32Mb, and a Diamond Speedstar 24. I put the game on a machine at work, a Compaq 486/66 EISA machine (overdrive also). It has 16Mb, and is using a Compaq Q-Vision EISA card. My machine plays this game _much_ faster than the Compaq. Either the Q-Vision board sucks or somethings goofy. Any replies? Oh – by the way I do have a 3DS question. I was wondering if Yost's Fractalize IPAS routine would allow terrain generation similair to that seen in the above game? It is great terrain – nice mountains and lots of detail. Complete with rivers. Would AutoCAD be a better choice for terrain generation. I know there's a LISP routine to do something like that. BTW – both video cards have 1MB of DRAM. Dave Mennenoh