#constant camera dist
22-Jun-93 23:30:35
Sb: #46924-#constant camera dist
Fm: Mitchell Waite 75146,3515
To: John Tissavary 71054,15
The dummy approach worked perfectly. Thanks! Having two paths, one for the
camera and one for the camera target seems a bit weird, but I am getting used
to it and it does make sense. My tunnel is starting to look really realistic.
Now I got to find out where to get some more bump maps then BUMPYWHITE STONE,
but unfortunately I don't know where the bump map store is, e.g. is there some
place one can go to find lots of sample materials? I seem to recall seeing some
on the Explorer CD but not sure.
Mitch