CompuServe Messages

Opacity map – problem

    01-Jun-94 07:58:15
Fm: Jonas Ruikis [ADESK] 73172,1351
To: Keyframe 100273,3463
Keyframe, << …within 3ds r3 and that is that when using opacity maps to either fade in or out objects or even just to put a logo on an object , the transparent area (black) does not becom fully transparent, it leaves a slightly opaque area as if the colour was dark grey instead of black..>> With R3, a ray trace light will make the transparent area clear *and* will properly cast a shadow of the non-transparent area. You'll notice that with a spot, the shadow cast is the outline of your geometry including the transparent area. jonas[adesk]