#Opacity map – problem
02-Jun-94 10:36:20
Sb: #105265-#Opacity map – problem
Fm: Yost Group 76702,413
To: Keyframe 100273,3463
The New-Subtractive-Transparency parameter in the 3ds.set file is not an R3
transparency algorithm as opposed to the R2 transparency algorithm. It's simply
an _alternative_ system for subtractive transparency. It was developed very
late in the development cycle and, as a result, is not in the 3ds interface.
Nevertheless, though it has some flaws (as you've noticed), we didn't want to
throw it out, so we included it as an option in 3ds.set. You'll notice,
however, that it is _not_ the default setting in 3D Studio. We recommend that
you use the standard subtractive transparency unless the new system provides an
effect you simply can't live without.
– Jack