More material woes
I'm tempted to do it that way, too. There's so many obstacles for creating
models within IPAS. Fortunately, I have my own source code for writing 3DS
files, so I could just as easily create a full-blown .3DS file instead.
Prompting the user to load the file is rather clumsy. Like that commercial:
"You're the computer, *you* tell me where the file is."
So it sounds like you've been down this path? Any other pitfalls you can tell
me about?