#refraction fakeouts
05-Jun-94 21:30:47
Sb: #105915-#refraction fakeouts
Fm: dave aguilar 76260,453
To: John Ellis 72440,3046
/* I've following some of this but not all, but by rendering an object as a
"matte" object it can be used as a mask. Then in VP you can composite any image
into that "mask". This would allow you to have a fixed map that would be
composited into the "mask". To set up a matte object go into object attributes
and click on "Matte Object". Read up on VP compositing and Alpha Mask. This
does what you are asking but may not be what you are really looking for. Check
it out. */
Will do. Thanks for the feedback, John. -dave