map/mesh alignment
09-Jun-94 09:09:36
Sb: #106532-map/mesh alignment
Fm: David Rhoten 71450,2654
To: dave aguilar 76260,453
Yeah — exactly. You render say elevations and top and bottom (heck – just
render from each of the 3DS non-camera viewport options), and print these out
for reference. I think Bill's got a gridded-shark in the file libs, along with
the actual grid he used. You'll probably find it following Jonas' suggestion
of browsing on KEY:GRID.
Very ingenious! (Not to mention, introduced here by another Dave (Mr.
Stinnett)!)
Dave