Beveled Text
09-Jun-94 00:42:36
Sb: #106552-Beveled Text
Fm: Martin Enthed 100277,1272
To: david W. mennenoh 71561,2343
<<The best (and only really) way to do beveled
text is to use outline in the shaper.>>
There is another way of doing it. If you use a shapestep set to 0, the 3D
Lofter isn't twisting the splines. The only thing is that you have to refine
the shape yourself to the smothness you prefer by hand, using Segment/refine
in the 2D Shaper.
The 3D Lofter can still move the vertices on the wrong side of
eachother making it an invalid shape. That mostly happens if you put
vertices too close to a corner.
-M.E