#Opacity Hell
Gary,
I'm still having problems with the opacity maping in 3ds3. Several
weeks ago I uploaded a sample project to demonstrate the effect. To sum it up,
under certain conditions (I'm not sure what they are) opacity mapping fails —
ie. areas that should render transparent do not. Sounds like a case of an
overflowing variable.
The reason I bring it up again is that I have an important job due on
wednesday and I've been bitten by the same gremlin. If anyone has had a chance
to look at my previous upload I was wondering if you my have a suggestion for a
workaround. If you'd like me to upload my latest nightmare — let me know.
Ian.