CompuServe Messages

3DS USERS!!! <vroom>

    12-Jun-94 14:03:51
Fm: Michele Bousquet 100237,162
To: CHRIS 73563,1635
The reduced rendering time could be largely due to more memory, which leads to less swapping. You'd have to try the same mesh on two machines with the same amount of memory in order to get a good benchmark.