#3D Animators needed!
11-Jun-94 11:22:25
Sb: #3D Animators needed!
Fm: Heinz Schuller 76124,451
To: Richard J. Smith 72613,2367
->In the coming years with the studio in every house philosophy I believe it
->will lower the quality of our media and the need for talented people will
->never be more great
I must disagree with this statement. With the increase in the volume
of work produced in this field, there will allways be a proportional
rise in the amount of mediocre product that gets released. However,
the fact that this technology is now more affordable to the average
Joe/Josephine enables alot of really creative people who would have
never touched this stuff to express themselves in a new medium.
As someone who has spent a lifetime trying to create high quality
product in a modest home studio (both audio and graphics) I truly
believe that alot of really great stuff is created but never gets
seen. This is mostly because alot of the publishers of this stuff
aren't artists and don't judge quality, just perceived marketability.
This is true in any medium (just look at the movies or watch/listen
to MTV).
I was at the 3DS User group meeting last Thursday here at Autodesk in
Itasca, and saw a demo reel from a guy who is trying to break into
the biz. He had about 8 minutes of unbelievable stuff that literally
had me standing there with my jaw hanging open. It was 10x better
than 90% of the 3DS stuff I've seen, and easily on par with the 3.0
demo reel. Yet he's had a tough time getting network interest because
nobody knows him and he doesn't have a long track record of succesful
commercial projects.
This is really an age-old battle of quality vs. corporate risk-taking
which is just in it's latest incarnation, CD-ROM publishing. I do
agree with your statement that "we have an influx of sound and
animation just because we can", mostly because there's alot of folks
out there buying CD titles _just because they have a CD player_. <g>