#ScreamerNet/Raptor Ships
11-Jun-94 23:01:16
Sb: #83987-#ScreamerNet/Raptor Ships
Fm: Adib Nasle 72722,2052
To: Erik Flom 71204,407
Erik,
Well, I loaded a scene of a glass table with a rose in a glass on top of it. I
loaded it up in the Amiga Arts forum. I hope everything loaded okay as this
was the first time I have ever uploaded anything on CI$.
The objects used in the scene were also uploaded: Decotable, glass and rose;
along with a 24bit iff image of the rendering (I forgot to mention it is an iff
file in the upload comments section – oh well).
I rendered it on the Raptor with the following setting:
Medium resolution Shadows ON
Reflection ON Refraction ON
Adaptive Sampling ON with Sampling Threshold of 8
Low anti-ailiasing
it took 7m 2seconds
Also, I rendered the Texture Examples scene that comes with the toaster – you
know the one with 12 cubes each with a different texture – its in the scene
directory. They were renderred with the exact same setting as above on the
Raptor and it took 121 Seconds.
let me know how fast it is on your 40Mhz setup.
Also with Wavemakers Universe scene (frame 190+) were your logo (with
reflection map) is completely on the screen with the earth rotating in the
background – it took 335 seconds to render that was with Reflection ON,
Shadowing ON, no refraction, Adaptive Sampling on with threshold of 8, field
rendering ON, low ailiasing.
Also, if you have motionman from crestline software, give him a glass surface –
same as the glass table I uploaded tonite, with actual stars in the background
and a light with lens flare to simulate the sun. On my A4000 it took 1hour
14minutes 24seconds, on the Raptor it took 7minutes 11 seconds.
More testing will be done during the week. I am looking for the 25x increase
reported by Devware – I want to be able to simulate a scene that will exhibit
this level of acceleration – I think the secret is lots of Refraction.
Adib