#Games & 3DS vs. LW3D
01-Jun-94 21:04:35
Sb: #83493-#Games & 3DS vs. LW3D
Fm: Bruce G. Considine 76260,2631
To: Wayne Cole 76370,621
Wayne, Thanks, point taken, there will probably always be a spectrum of
animation platforms and softwares from the low to high end. I got a chance to
talk to someone in a contract design firm that does work for the auto industry.
They are trying to bring some (or all) of the prototype work into the computer
and are using the Wavefronts, Alias, etc… This would allow them to examine
the car visually for design flaws before building the prototype. With a
significant leap you could see these firms interfacing the animation software
with the structural design software and animate a realistic crash test on a
virtual car. Maybe, that gets pretty messy, might be cheaper to slam a
prototype into a wall.
Anyway there will probably alway be things like this pushing the envelope
with the result that there will always be top tier animation progs with exotic
expensive features.
Bruce