#Games & 3DS vs. LW3D
07-Jun-94 03:22:53
Sb: #83764-#Games & 3DS vs. LW3D
Fm: Wayne Cole 76370,621
To: Grant Boucher 74237,1146
Grant,
My thrust was mainly not for broadcast as for physical systems work (you
know, the 'virtual prototyping and creative visualization' engineering
types).
As for the Raptor, again, in and engineering environement you would be
hard-pressed to find a manager who would sign up to by a $14K renderer
when he could, for the same money get, say, some variety of
Indigo/Sparc/Apollo that would give the ability to run other general
purpose programs besides just the animation package. Unlike your
situation, many of us have furious periods of animation interspersed with
periods of report and proposal preperation, accounting, job tracking,
print media add prep… So Raptor gets interesting when DOn starts talkng
bout other apps running on it. I even like the idea of 2 CPU doing LW
renders while the other two are running another appliaction.
wmc – via Autopilot!