Poco "Separate Tool"
14-Jun-94 22:10:21
Sb: #107690-Poco "Separate Tool"
Fm: Charles Meier 76665,204
To: Dennis Conklin 75020,2746
Thanks, That is indeed what I'm after. I seem to have dropped some words in my
initial note. Maybe I can do better with the note editor in WinCIM.
Anyhow, my goal is to remove a "blue" background from a foreground object.
Blue, however as
seen by my video camera -> frame grabber -> Animator Pro is really many shades
of blue. Sep w/ time
works well, but I'm wearing out my mouse, index finger, and eyes doing the
cleanup. My thought was to
initially draw a user defined box and scan it storing unique pixel colors in an
array. Then for each color
in the array, I would call sep and save my fingers.
I am doing this primarily to try out POCO. After a little success, I forsee
some routines that will automatically isolate foreground elements from a blue
background.
I have also been trying to write a POCO that will pull a difference matte
(shoot the scene with the character and without) and "subtract" the background
away from the character. However, the pixel colors drift so much that I will
need a very "forgiving" difference routine. Hmmm???
Any news on 24 bit color from Ani Pro ?
I must say that I am very pleased to see "C" (seesee) as the Ani Pro macro
language. My day job is to
write windows and OS/2 programs so having a "C"-terp feels good as I plod along
at home late into the
evenings…
To whoever is listening, It would seem to be a good thing is all of the
functions in Ani Pro could be
invoked via POCO. In most 4GLs the language is crippled, thereby limiting what
can be done. In
Ani Pro, the language is robust, but some core product functionality is
blocked. It would seem that
it is much easier to add function on a firm foundation, however, so I'm not
going to whine…
Perhaps someday, the Ani Pro user interface would be a POCO (easily extensible)
and every thing
that could be done in the product would be "C" callable. The 4GL yardstick.
Can you build your
entire product user interface from your 4GL ?
Great Stuff, I can't wait to see what's next…
Oh Say Can You "C" ?