CompuServe Messages

Beveled Text

    16-Jun-94 07:42:51
Sb: #107859-Beveled Text
Fm: David M. Taffet 73733,1452
To: Yost Group 76702,413
Besides, it *must* be that feedback on what is and isn't working is one of the ways you guys know what to do. Right? Once in a while it *has* to be OK for someone (even someone like me who does not make his primary living working with 3DS) to express an opinion on what is not working optimally. I'll NEVER claim that the way outlining and beveling work now speeds up creating outlines and bevels WAY beyond where it would be without the functions as they currently exist – please don't misinterpret my original comment. Someone fairly new came onto the forum saying their beveling was coming out weird or illegal and I happened along, after thinking about the outlining and beveling for a couple of weeks and I took the opportunity to say "Hey. It's true that this is weak." I was not and would not try to club you upside the head about this stuff. If I seemed to be, I'm sorry. I'm much less confrontational and obnoxious than that in real life. For whatever that's worth. How about, rather than "we're not perfect and never will be", "we're aware of the weakness, but time and deadline pressures forced us to ship these functions at 90%. We intend to strengthen the program in these areas in the future."? I would not have felt as though I'd accidentally stepped on your toes, at least. I gotta go. Hopefully this note has not made things worse. DT