CompuServe Messages

#DPS_PAR

    17-Jun-94 06:46:52
Sb: #108251-#DPS_PAR
Fm: ARA GREGORIAN 71544,2345
To: MARTIN G FOSTER 70303,456
amazing! where do you start with this level of modeling. how do you go about building a shape like that??? are the musels bumpmaps or they are in the mesh??? i would love to know. also did you check the gradation problem with the par unit. try rendering a background gradation which stars with black and goes to any color(use only one hue of color). transfer it to par and check out the gradation. do you get banding of colors??? if no, i must be doing something wrong. please let me know thanks ara