#DPS_PAR
karl:
three things:
1- I LOVE PAR
2- have you noticed any color banding in gradations? try this: with 3ds creat a
backround gradation from black to any color. render the farme and send to par.
do you see any color banding in the par gradation. (the 24 bit display is very
smooth). i get a lot of banding!!!
3)i captured some video with par. with 3ds i made a material using the captured
ani. set the par pxp to animation/increment/targa/0,. mapped the material on an
object and rendered a flic. the map only used the 1st frame of the captued
video ani. it did not increment.(i used a ani file name of arag0000.ani with
par when capturing the video).
do you also have this problem?
please let me know.
other than this two, i love this thing. i keep shaking my head in disbelief
every time i use it.
thanks
ara