viperpci/viberant
18-Jun-94 11:00:35
Sb: #108227-viperpci/viberant
Fm: Randy Jackson 73162,3010
To: Yost Group 76702,413
>> does your upper left viewport frequently not redraw with the others, as in
returning from a render screen?<<
Hi Greg, We have the "no-redraw top left viewport " problem as described
earlier. We are running 3DS3 on Gateway2000 4DX2-66Vs with a min. of 32MB RAM.
One machine has a ATI Ultra Pro/NEC Multisync 5FGe and the others have Diamond
Speedstar Pro\CrystalScan 1024 N1. This has happened periodically since I can
remember (year and a half or so). I will start documenting when this happens.
Using "Redraw All" in The Views pull down brings the mesh back into view in the
top left viewport. I have all the latest VIB drivers. I guess we have gotten
used to this and don't really pay attention to it any more.
Thanks, Randy