CompuServe Messages

Platform Problems

    19-Jun-94 17:31:33
Sb: #108544-Platform Problems
Fm: krazy images 72724,3111
To: ALAN IGLESIAS 70262,1240
Alan, Aren't you being too hard? I think that the guy have his points and like you, I think that 3DS is not perfect but is the most closed thing to perfect you can find on the PC arena (in fact, we all are fanatics! 🙂 However, there are a lot of things that people want to see in the program and that is why we all make our wishes to Saint Jonas 🙂 (who should be called Job, because of his patience 🙂 Asking for direct links to other video formats, "near-realtime" manipulation of textures, floating customizable palettes are not out of tone. In fact, Jonas have all of them in the r4 wishlist. Also like you, I think that calling a program "unusable" for not having this features is not other thing but excessive and not true. Come on, Alan, I bet the guy is a 3DS fan a little excited because of too many TGA to Quicktime crossplatform compilations! He only wanted to make a manifest to make his life a little easier 😉 pax romana! ana /krazy images ps.As for Quicktime, I don't want to seem the Mac promoter in the forum but Quicktime, and specially the latest version, is maybe the closest thing to perfect unassisted computer video I have ever seen. Mac games are all Quicktime based and programmers don't need to go for propietary video compression like their DOS counterparts (because of the lack of video support by DOS and Windoze). I think that developers will be more than happy to see a Quicktime like video support in Windoze. Certainly, they will save the time and money invested in their own compression programs 🙂