Convertable objects
Anybody know if there's a way to save a LW object that keeps the center of
rotation used in a scene? I'm trying to make some stuff that can be readily
converted to other formats, and I understand that scene files aren't so
translatable.
Basically, I have a parent object and want the child to be able to rotate about
a fixed point on the parent that is not at the origion (0,0,0). In LW, you
make the child with the center of rotation at it's origion, or move the center
in the scene. I take it that this is not how it is done for other systems,
'tho.
I guess what I'm asking is what do I need to do to have a related set of
objects saved from Lightwave so that they can be used in formats like AutoCad
and such? Does any of the conversion software handle this well?
Thanks for any help.
Nate. He's Back!, stuck on WinCIM, but Personally Editing just fine,
thanks.