#Rule-based animations
24-Jun-94 00:32:39
Sb: #109370-#Rule-based animations
Fm: John Ellis 72440,3046
To: david W. mennenoh 71561,2343
David,
>> He wanted to know if he could have a car or whatever travel over a "terrain"
object while keeping the car attached to the ground the entire time. <<
Actually, I've worked with some accident recreation specialists with 3DS and
its not that difficult to do. Basically what you want to do is creat the cars
motion path in the lofter, using the terrain as the background and then import
that path into the keyframer. Also whatever path was used to create the terrain
can be used as a path for the vehicle as well.
-JE