glassfra
24-Jun-94 15:43:28
Sb: #109371-glassfra
Fm: M. G. BATCHELOR 71532,1214
To: david W. mennenoh 71561,2343
PMJI, but:
<< Daniel, You are talking exclusively about ray tracing, not the ability to
couple the renderer with ray tracing. >>
Actually, the best renderers available selectively combine scanline & ray-trace
techniques.
<< IMHO, the ray tracers that will be available are not going to be able to
touch the rendering quality of the 3DS renderer. They just can't. >>
What do you mean by this ? …i.e., the RT's that are *_ going to be
available_*, or RT renderers in general ? If the latter, I disagree.
While I've made supportive statements re scanline renderers here before,
personally, I'd prefer a selective RT utilizing a great scanline package as
well – it's there if/when you need it.
BILL