CompuServe Messages

#glassfra

    24-Jun-94 13:03:36
Sb: #109459-#glassfra
Fm: Mike White SunDog Pro. 72002,1010
To: ALAN IGLESIAS 70262,1240
Hi I just had to put my two cents in. What about ray traced object exclude just like with shadows. If you wanted an object closer to the camera veiw ray traced you just choose which object you want ray traced. Then with shadows have an option to render the during or after sceen rendering. If you choose to render the shadows after you could render them in an alpha channel and compose the main rendering with the alpha shadows. This would be cool. Also is camera map projection. To simulate different kind of lense and optical effects. Mike White [SDP]