#Raytracer other than Ray
24-May-95 10:13:06
Sb: #171611-#Raytracer other than Ray
Fm: Jim Lammers 73261,66
To: Judy Weller 72662,536
>>Where does one find Vivid?
It should be here on CIS in Graphdev. If not, let me know and I'll send it up.
>>How does it compare with POV Ray?
Similar in terms of working with it. Rendered output from Vivid is
superior on average, in my opinion. I think Vivid's light falloff
does a good job of keeping scenes from getting oversaturated. Too
many PoV scenes get overlit because the lights in that program go on
and on.
I usually do everything in 3DS, then export through 3DS2POV utility to
get my Vivid input file. Then I only need to edit textures and
render.
The really good Vivid is the beta 3.0 that hasn't been released yet.
You have to register to get it ($50).