CompuServe Messages

#Lighting in 3DS

    28-May-95 18:36:21
Sb: #Lighting in 3DS
Fm: Bill Henderson 73567,1127
To: All
I recall reading a thread on this subject before but couldn't track it down… A friend requests: Does anyone know of a method of accurately translating 3D Studio's lighting units into actual light measurements such as footcandles? Lighting control in 3DS does not seem capable of accurately rendering a dimly lit scene as in forensic reconstruction where a street lamp might register so many "lux" below at street level. If this is not possible, , are there plans to bring in this feature in subsequent releases of 3D Studio? For purposes of completing a project, is there any other animation packages that do have this capability? Any thoughts greatly appreciated! Thanks, Bill