#Lockup when using shadow
25-May-95 00:55:59
Sb: #171694-#Lockup when using shadow
Fm: James Franssen 72650,3677
To: Jonas Ruikis [ADESK] 73172,1351
>> is there any chance that you're using ray traced shadows along with high
vert/face count scene geometry? <<
Yes, I am using ray traced shadows. Should I not be? The book states that
ray-traced shadows take up less memory, but usually take longer to render if
there are a large number of faces, but up to an hour longer? I will try to
render it with shadow maps instead of ray-traced. Thanks for the suggestion.
-James Franssen