CompuServe Messages

#Lockup when using shadow

    25-May-95 00:55:59
Fm: James Franssen 72650,3677
To: Jonas Ruikis [ADESK] 73172,1351
>> is there any chance that you're using ray traced shadows along with high vert/face count scene geometry? << Yes, I am using ray traced shadows. Should I not be? The book states that ray-traced shadows take up less memory, but usually take longer to render if there are a large number of faces, but up to an hour longer? I will try to render it with shadow maps instead of ray-traced. Thanks for the suggestion. -James Franssen