#Targas Won't Load
29-May-95 19:43:11
Sb: #172382-#Targas Won't Load
Fm: Jeremy Hubbell [Adesk] 74521,2244
To: alec jason 71137,2632
Alec,
I'm sorry to see it won't work out like you had planned. I wouldn't give up on
Animator Studio, though. There are still several effects you can do with
Animator Studio to use with 3DS and AAPRO, that neither can do or do easily.
I personally use AAS to do 24 bit animated textures. Try engraving something
into a 3D nameplate using sequential .TGA's created by signing your name in
AAS!(Way cool!)
Until the processing power(P7<g>) is there, AAS won't be able to handle large
segment video resolution .TGA files. This is probably a bad comparison, but my
only defense on performance with 300 files is to try loading those things into
some other paint package-all 300 of 'em. I'd be willing to bet most packages
would croak after about 20. It's not an excuse, just plain facts. Hopefully we
can find a way to load in several files at once without eating so much
resources.
Jh