CompuServe Messages

Ron Scott QFX NT !!!

    01-Jun-95 20:53:37
Fm: John Ellis 72440,3046
To: John N. Jordan 72772,1271
John, >> Can't wait to play with it… << I'll bet and while you're at it, check out creating ramped Alpha channel which can then be used for compositing or as a mask… really slick and with "Smart-Fill" tm its like Photoshop's wand for selecting areas which can then have whatever alpha value you want applied. Blended Alpha as well… fun stuff. 🙂 As far as Photoshop goes I really like it. Its a very professional package and aside from some of its technical limitations as far as NT goes; I have noticed that its quite a bit slower than QFX for instance, it does what it does quite well. If QFX NT wasn't available I'm pretty sure that most of my "paint" work would be done with it. As it is however, its a luxury which does some things in a complimentary way with QFX. Its also the industry standard in its area and I like having that frame of reference in hand. Its also taught me quite a bit about print which while not particularly relevant at this point, it does open up other options. So I discount it, just don't find it a mandatory program under the circumstances. As you mentioned it would be nice if it had splines for 2d animation, I thought I'd mention that it does have a grid which can be snapped to and its a pretty easy thing to save out images for motion. I typically wouldn't do this for more than 15 frames anyway so from that standpoint its really not difficult to simulate a 2d animation package with batch rendering. In alot of cases its simply much faster to paint by hand anyway. Hopefully you'll get it eekend, John