Ron Scott QFX NT !!!
01-Jun-95 20:53:37
Sb: #173038-Ron Scott QFX NT !!!
Fm: John Ellis 72440,3046
To: John N. Jordan 72772,1271
John,
>> Can't wait to play with it… <<
I'll bet and while you're at it, check out creating ramped Alpha channel which
can then be used for compositing or as a mask… really slick and with
"Smart-Fill" tm its like Photoshop's wand for selecting areas which can then
have whatever alpha value you want applied. Blended Alpha as well… fun stuff.
🙂
As far as Photoshop goes I really like it. Its a very professional package and
aside from some of its technical limitations as far as NT goes; I have noticed
that its quite a bit slower than QFX for instance, it does what it does quite
well. If QFX NT wasn't available I'm pretty sure that most of my "paint" work
would be done with it. As it is however, its a luxury which does some things in
a complimentary way with QFX. Its also the industry standard in its area and I
like having that frame of reference in hand. Its also taught me quite a bit
about print which while not particularly relevant at this point, it does open
up other options. So I discount it, just don't find it a mandatory program
under the circumstances.
As you mentioned it would be nice if it had splines for 2d animation, I thought
I'd mention that it does have a grid which can be snapped to and its a pretty
easy thing to save out images for motion. I typically wouldn't do this for more
than 15 frames anyway so from that standpoint its really not difficult to
simulate a 2d animation package with batch rendering. In alot of cases its
simply much faster to paint by hand anyway.
Hopefully you'll get it eekend,
John