CompuServe Messages

#GAMMA Formula in 3DS

    24-May-95 15:07:02
Fm: Jonas Ruikis [ADESK] 73172,1351
To: John Ellis 72440,3046
Hi John, <<.. . is the actual gamma correction formula used in 3DS… >> "lookup value = intensity to the 1.0/y (where y/gamma represents the nonlinearity of the monitor — ie, a gamma of 1 represents a linear device) "