CompuServe Messages

#Boolean operations…

    07-Jun-95 12:29:24
Fm: Don Landis 71673,3612
To: TSUN MOK 76644,3320
Using boolean for simple boring of holes is about all that 3DS boolean is good for. With really complex geometry it just does not work as described. I'm talking text or whole words etched out of a flat plate object. This is too complex to decide which element to start from. What should be a simple operation according to the description in the manual becomes rather complicated due to it not working right. I have used object unify for this purpose with other models. I don't know why it didn't seem to function on the boolean result object. To flip the normals one face at a time is obsurd since I had a couple thousand faces that were fliped. Fortunately, the whole concept of 3D animation is deception. So, I just created a bump map and texture map for the letters. On the TV monitor it looked just as good. The project is done now and will be delivered on schecule.