Stack Dump Error
Running 3D Studio on a 486 DX33 with 16Mb of RAM
When creating a reflection map during rendering 3D Studio aborts with the
message 'HEAPMGMT – HEAP ERROR #, CHEAP STACK DUMP LINKED IN=>NO DUMP,
ABORTING'
This does not occur if we render on our 486 DX33 with 32Mb of RAM.
Is this a memory problem with only 16MB or is there a work around by
reconfiguring our CONFIG.SYS etc?
Can anyone be of assistance?
Looking forward to assistance.
John
6th. June 1995.