#Metaballs MSHADE.SXP
08-Jun-95 14:41:23
Sb: #174379-#Metaballs MSHADE.SXP
Fm: Kyle J. McKisic 75542,363
To: James Franssen 72650,3677
James,
I looked at the gif and I don't really see anything wrong with it – they look
like teeth 🙂
I did notice some banding in the geometry – this is a result of metaballs – it
looks like you created these meshes at a very high poly count. If you have
smooth, that will take care of the banding and optimize will help smooth it a
bit as well.
just make sure you don't use Mshade in your material for a pre-generated piece
of geometry. – this is because mshade is re-calculated by metaballs each frame
that the AXP creates the mesh.
-Kyle