#3ds rendering stall
09-Jun-95 00:39:41
Sb: #174156-#3ds rendering stall
Fm: Lydell Anderson 71332,2724
To: Matthew 76722,3137
Thanks the input. It has me baffled too, but then that doesn't take all that
much sometimes :)….
What I have done is render the flic in two halves, the first half until the
*.xp's come in (they can't be started mid flic I found), the second half
everything after that. I spliced them in Animator Pro and now my only problem
is the FLASH that comes when the palettes switch at the juncture of the two
flics. Since it was for in house enjoyment only, I suppose that is a small
price for the entire flic, but slightly annoying just the same..
P.S. I thought I had posted the earlier reply sooner…guess it just went out
today…I still love OzCis…