#Render Cubes
12-Jun-95 23:05:59
Sb: #174993-#Render Cubes
Fm: ALAN IGLESIAS 70262,1240
To: Wayne Leong 74730,3611
Wayne, I've been reading this thread and feel that there are some basic
mis-understandings about the way reflection maps work in 3DS. As it is a
scan-line renderer, effects like reflections (or more specifically, the way you
want your reflective surfaces to appear to the viewer) can be quite confusing
as there are multiple approaches for this in 3DS.
As this is something I've beat on quite a bit in the last few years, I'd be
glad to help you out, but feel a real-time conversation would be much more
effcient than trying to explain everything on-line.
So if you'd like, I'll Email you my phone number, and I'll do my best to help
you out. In the mean-time, re-do the tutorials concerning reflection maps,
paying special attention to the different kinds and their various applications
(this just might fix you up alone!).
Let me know…
-Alan