archway model prob
17-Jun-95 09:05:28
Sb: #175815-archway model prob
Fm: Phillip L. Miller 74710,3061
To: TBruno 76635,1274
By lofting both together I was thinking you were lofting the inside of the
arch. This would work great if the archway was a defined by a change in
material or surface (cobblestone for example). The lofted curve could then be
allowed to intersect a much simpler wall form that provided a rough opening for
the smoother arch loft. Now, if you need the archway to be flush with the rest
of the wall you will need to use your method of just extruding it back. The
shape used for this exrtusion should then be used as the path for the trim .
Keep the path steps for the trim the same as the shape steps for the arch and
the two should align. Remember also that you can use 3D Display to show the
lofted arch mesh in the 3D Lofter for alignment purposes.
>>Is it typical that you must segment (acad=break) all these nice
arcs, either in autocad or 3ds, to have decent control
over vertex location? if so…I can't wait for NURBS <g>
Actually, every sgement in the 2D Shaper and 3D Lofter is a Bezier spline. When
you add vertices by using segment/refine you're not breaking the spline – just
adding detail where you need it. In general you should leave your AutoCAD model
as pure, long arcs and adjust them in the 2D Shaper. This ensures htey're as
smooth as ppossible and gives you the opportuinty to place the critical
transiiton points exactly where you need them.
– Phil