Bend & Smoothing?
I want to morph a flat object to a bent object. To make it easy I tried a
simple rectangle. I tessalated it 4 or 5 times with the default settings. Then
copied the object. Now the problems.
I tried to select the front and back sides of the rectangle before bending the
copy and smoothed these faces previous to the bend. I now bent the object to
180 degrees. Problem number one it didn't seem to matter how many times I
tessalated the rectangle there always seemed to be stray faces that didn't fit
the contour.
Problem number 2. On the copy object, once bent, I couldn't seem to get a
smooth surface on the selected faces that had been previously smoothed. I tried
various versions of the above with basically the same outcome. My purpose was
to morph the flat object to the bent object resulting in smooth faces in the
morph. I realize that one of the options of morph is for smoothing but I could
render the bent object by itself to get a smooth appearance.
The object was actually supposed to be the outline of an eagle with spread
wings lofted on a straight line but the rectangle gives the same simplified
problem.
Any suggestions would be appreciated.
Jerry