#FlicRaster -> WinBitmap?
15-Jun-95 16:55:11
Sb: #175596-#FlicRaster -> WinBitmap?
Fm: Andy 71612,2407
To: Jeff Roberts 73237,75
Hi Jeff,
>>
They decompress each frame into a compressed-DIB which is displayed with the
StretchDIBits commands. Neither AAStudio or AAWin do anything with device
dependent bitmaps.
<<
I understand that they decompress the FLI/FLC data (FlicRaster) into a Windows
DIB (Device Independent Bitmap).
The problem is that I do not know _HOW_ they do that.
If I could get that one peice of code or information on how to write such code,
I could extract any frame into a DIB. I can do just about anything with a DIB,
including convert it to a DDB (Device Dependent Bitmap), get the palette, save
to a file, etc.
Thanks,
Andy Pettigrew