#AAWIN Sound Looping
19-Jun-95 12:57:34
Sb: #175786-#AAWIN Sound Looping
Fm: Brian Rudolph [Adesk] 71722,170
To: tom marlin 74127,1720
<< So, back to the original question: can you provide me with some insight
into the sound handling of AAWIN? Is there a way to prevent a seamless sound
from pausing during loops?>>
My experimentation says no. I experience the same pause in the sound playback.
It can be very noticable.
There is a pause of some type hard coded into the .DLL. I don't know what is
causing it. I have sent an e-mail to the player development team, I will post a
reply when I get an answer what in the code is causing this.
-Brian