CompuServe Messages

#AAWIN Sound Looping

    19-Jun-95 12:57:34
Fm: Brian Rudolph [Adesk] 71722,170
To: tom marlin 74127,1720
<< So, back to the original question: can you provide me with some insight into the sound handling of AAWIN? Is there a way to prevent a seamless sound from pausing during loops?>> My experimentation says no. I experience the same pause in the sound playback. It can be very noticable. There is a pause of some type hard coded into the .DLL. I don't know what is causing it. I have sent an e-mail to the player development team, I will post a reply when I get an answer what in the code is causing this. -Brian