#Face map answer ?
Hi Yost Group !
Some weeks ago I sent you a mail where I described an odd effect concerning
face-mapping.
I haven't received an answer yet. Since you have been very reliable in former
times, I assume it got lost.
Here it is again:
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I made some experiments with face mapped materials and discovered an odd
effect:
I created a simple face mapped material: a window frame with "black" glass,
texture mapped only.
Then I assigned it to a cube in the material editor: It mapped nicely to the
SQUARE faces of the cube.
Then I created a special shape in the shaper and imported it as an object.
This time every TRIANGLE was mapped, not only the visible edges as in the cube.
So what is the difference between an invisible edge in the cube and an
invisible edge in the other face ?
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Thanx,
Michael